In May 2017 I had the chance to work two weeks on a small VR project for the french studio 'CHOU Entertainment'. My job was polishing and recreating an exterior and an interior scene each with it's own challenges.
This one, the exterior is the playing field of the game. You as the player stand off against one to three enemies. Key was readability of both characters on the playing field and the saloon on the left. The rest has to take a step back.
You can check the game out here:
It will also be available for Oculus at some point.