Shardbound - Environment Look Dev

Johannes Figlhuber and I had the opportunity to work on Spiritwalk Games' Shardbound late 2015 into mid 2016. We were hired as Airborn Studios to help develop the look and feel of the playable areas within the game. I worked on the key artwork for the style of the playing fields, as a reference for the 3d artists.

Shardbound:
http://shardbound.com/
Johannes Figlhuber:
https://www.artstation.com/artist/johannesfiglhuber
Airborn Studios:
https://www.artstation.com/artist/airbornstudios

Key artwork for look dev

Key artwork for look dev

Supporting callouts for the playing field

Supporting callouts for the playing field

Look dev and ideas for ancient technology in contact with flora

Look dev and ideas for ancient technology in contact with flora

Look dev and ideas for ancient technology in contact with flora

Look dev and ideas for ancient technology in contact with flora