Simon Kopp
Simon Kopp
Freelance Concept Artist / Illustrator
Heilbad Heiligenstadt, Germany

Summary

I started working as a Freelance Concept Artist and Illustrator around 2012 when the first jobs started coming in. I have worked on several games, short films and advertising projects since then. In may 2014 Moon Studios hired me as a freelance concept and level artist to work on and polish "Ori and the Blind Forest" in its final stages of development.

Skills

Art DirectionConcept ArtIllustration

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
3ds Max
3ds Max
Unity
Unity
Unreal Engine
Unreal Engine

Productions

  • Shardbound by madspartan013 dajpgnj
    • Video Game
      Shardbound
    • Year
      2017
    • Role
      Environment Concept Artist
    • Company
      Spiritwalk Games
  • Original
    • Video Game
      Song of the Deep
    • Year
      2016
    • Role
      Environment Concept Artist
    • Company
      Insomniac Games
  • Cover
    • Video Game
      Ori and the Blind Forest
    • Year
      2015
    • Role
      Concept Artist, Level Artist
    • Company
      Moon Studios

Experience

  • Art Director / Concept Artist / Illustrator at Freelancer
    -
    June 2012 - Present

    I started with my first jobs as a freelance concept artist and illustrator for games and advertising way back during my academic studies in 2012.

  • Art Director at Maya the Bee 2 - The Honey Games // Studio 100 Media GmbH
    April 2016 - Present

    Art director on the 2017 'Maya the Bee 2 - The Honey Games'.

  • Concept Artist at Shardbound // Spiritwalk Games
    December 2015 - April 2016

    Style development and environment concept art for Spiritwalks 'Shardbound'.

  • Concept Artist at Song of the Deep // Insomniac Games, Inc
    September 2015 - October 2015

    Environment concept art and asset creation for Insomniac Games' 'Song of the Deep' released in 2016.

  • Concept Artist / Level Artist at Ori and the Blind Forest // Moon Studios
    -
    May 2014 - April 2015

    I joined Moon Studios last year as concept and level artist for "Ori and the Blind Forest". My main work was polishing existing areas of the game, animating flowers and leading a little group of 3 people (including me) inside the Moon Studios team.

  • Intern Concept Art at Bigpoint
    Berlin, Germany
    February 2012 - August 2012

    Internship in concept art at Bigpoint Berlin working on 'Drakensang Online' with Carlos Ancot.